Riley Tauscher
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KON-1 Game Producer — Konami

Description

  • Produced the RMG portfolio built on Phaser V2, scaling annual output from six to eight titles up to 18+, on track for 24, and building a one-year content backlog to stabilise the roadmap.
  • Drove top RMG titles to roughly 500K daily active users.
  • Authored technical specifications guiding internal and third-party engineering teams, keeping feature accuracy and build consistency across the catalogue.
  • Partnered with third-party studio PlayStudios on the MyKONAMI social-casino app, shipping 25 titles a year with seasonal and promotional content — around 50 new titles over two years.
  • Localised 75+ titles across LATAM, Canada, and Europe, including per-market art revisions.
  • Owned roadmap and process improvements, and led the UX/UI redesign that added responsive portrait and landscape support to the RMG catalogue.
  • Drove a 17% revenue increase between Apr 2024 and 2025 through project planning, game design changes, an optimised framework, and more engaging games.
  • Created seasonal live content for Winter, Fall, and Easter events, and originated new game concepts including Bomberman Keno and an online RMG horse-racing game.

Is blocked by — 4

Child issues — 70 titles